"Engorge" (
How It works
An "Engorge" ability only activates when the unit possessing it declares its attack. When it does, you may retire one or more of your rear-guards (except the attacking unit). If you retired at least one rear-guard this way, the attacking unit becomes engorged, and it remains in an engorged state until end of turn. The amount of units you retired with an "Engorge" ability can be important regarding other effects that require checking for a specific number of units retired during the same turn.
Effect Use Timing
- "When this unit becomes engorged..." refers to when the unit changes from not being engorged state to being engorged state in order to be activated.
- "If this unit is engorged..." refers to whether the unit is engorged state at that moment after being activated.
List of Cards
Grade 1
- Barrier Dragon, Styracolord
- Black Wing Dragon, Raven Ptera
- Collision Dragon, Charging Pachycephalo
- Gliding Dragon, Dimorglide
- Savage Heroine
Grade 2
- Beam Dragon, Apatomaser
- Conflagration Dragon, Gigant Flame
- Explosive Dragon, Sarcoblaze
- Heavy Bullet Dragon, Diablocannon
- Rusher Erasmo
Grade 3
- Emperor Dragon, Gaia Emperor
- Frenzy Emperor Dragon, Gaia Desperado
- Great Cannon Dragon, Heavy Arzene
- Rage Dragon, Tyrannobrute
- Savage Head
Grade 4
- Absolute Ruler, Gluttony Dogma
- New Destruction Emperor, Gaia Devastate
- Destruction Tyrant, Gradogigant
- Destruction Tyrant, Volcantyranno
- Destructive Equipment, Hammer Gewalt
- Great Emperor Dragon, Gaia Dynast
List of Support Cards
Grade 0
Grade 1
Grade 2
- Conflagration Dragon, Gigant Flame
- Heavy Bullet Dragon, Diablocannon
- Light Wave Dragon, Chasmolukes
- Savage Ranger
Grade 3
Trivia
- In the anime, activating Engorge is depicted as the Vanguard literally devouring the retired rearguards.
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