"Extra Turn" (
How It Works[]
- Right after the turn player's end phase, if he or she gets an additional turn, it will automatically be the turn player's stand phase again.
- "Until end of turn" effects are no carried over, as it is a new turn.
- If two or more additional turns are added in the same turn, each turn will take place from the turn that was added from the text that resolved last.
Example 1[]
- Player A (Turn player) gets extra turn.
- Player B (Non-Turn player) gets extra turn.
- The resolution will be:
- Player A's turn
- Player B's extra turn
- Player A's extra turn
- Player B's turn
Example 2[]
- Player A (Turn player) gets extra turn.
- Player B (Non-Turn player) gets extra turn.
- Player A gets another extra turn.
- The resolution will be:
- Player A's turn
- Player A's extra turn
- Player B's extra turn
- Player A's extra turn
- Player B's turn
List of Cards That Grant Extra Turn[]
Grade 4[]
Card Name | Clan | Race | Type |
---|---|---|---|
Chronovisor Heritage | Gear Chronicle | Chrono Dragon | G unit (Stride) |
Emperor Time Dragon, Eternal Dignity Dragon | Gear Chronicle | Gear Dragon | Normal unit |
Interdimensional Dragon, Mystery-flare Dragon | Gear Chronicle | Gear Dragon | G unit (Stride) |
Interdimensional Dragon, Mystery-flare Dragon (V Series) | Gear Chronicle | Gear Dragon | Normal unit |
Trivia[]
- This type of effect is exclusive to the Gear Chronicle clan. Due to the spacetime motif, it is also known as "accelerate the time".
- While Interdimensional Dragon, Beyond Order Dragon does not itself grant an extra turn, it does give the player an additional main phase and battle phase, so it can be considered a variation of an extra turn.
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