Clan fight rules
Clanfight detail s

Fight Formats are different modes in which a Cardfight!! Vanguard match can be played, and each format provides its own rules. Clan Fight is the main tournament format for both Japanese and English formats. In almost all these formats, the Standard Fight Rules are applied in the same way, including the trigger effects and Sentinel ability.

Clan Fight

Extreme Fight

  • Clan mixing is allowed.
    • Clan restrictions on the texts apply.
  • Fighter's Rule does not applies
  • The date restriction Epitome of Knowledge, Silvest does not apply.
  • Sub-Clans restrictions on the texts still apply.

G Regulation Fight

  • Only cards belonged to G era are allowed. Which they are either:
    • Carrying a nation flag on the bottom right corner.
    • The card is a Cray Elemental or Touken Ranbu.
    • As long as the card has been reprinted in the G era (such as Tidal Assault), its older prints may be used regardless carrying a nation flag or not.
  • The other Clan Fight regulations apply.
  • Fighter's Rule applies.

Relay Fight

Main article: Relay Fight Rules
  • A cardfight consisting of teams 3 vs 3, where each player relays with its teammate who will continue fighting for it.

Pack Fight

Main article: Pack Fight Rules
  • Open booster packs, and then build a deck by using cards from there to play a cardfight.

Tag Fight

Main article: Tag Fight Rules
  • A cardfight consisting of teams 2 vs 2, where each team sits together on one side of the table.

Flash Fight

  • A main deck only consists of 25 cards.
  • Only 4 damage is needed to win the game.
  • Only 8 trigger units are allowed. (Maximum of 2 Heal Triggers)
  • Other rules are the same as classic.

Draft Fight

Classic Format

This is no longer an official tournament format.

  • Clan mixing is allowed, but any clan restriction in texts still applies.
  • Fighter's Rule applies.