|“||Liberating the Generation Zone! Generation Guard!||”|
—Chant for when declaring a G guardian
"G Guardian" (Gガーディアン Jī-Gādian) is a keyword exclusive to G units, and introduced in Fighters Collection 2016. Due to these new G units, the limit size of the G zone was increased from 8 to 16 cards upon the release of Fighters Collection 2016. The ability is indicated by a green shield icon with "G-Guardian" written next to it: .
G units with the "G guardian" ability have the following special characteristics:
- They have a green-colored card frame with gold lines.
- They have an original shield of 15000 and a more elaborate shield box, reflecting their defensive nature.
- They are grade 4 units. However, they do not have any Skill icons like "Triple Drive".
- They do not have any printed power nor critical. Instead, they have a large "G-GUARDIAN" label where those stats would normally be printed.
How It Works
- For more information about the Guard Step, see here.
"G guardian" is described as a continuous ability which, once it is active, allows you to call a face down G unit from your G zone on your guardian circle during an opponent's attack. It is done in the following form:
- During the guard step of your opponent's turn, if both you and your opponent have a grade 3 or greater vanguard and there are three or fewer face up G guardians in your G zone, you may choose a card with "HEAL" (a heal trigger unit) from your hand, and discard it.
- After paying the cost, choose the G guardian you want to call from face down from your G zone. The G zone is located in front of the damage zone, on the left of the field. It can hold up to 16 face down cards during deck construction, with a maximum of 4 cards with the same printed card name, just like the main deck.
- Call the chosen G guardian face up on your guardian circle in [Rest] state, and at this point, choose one of your units that is being attacked, and the G guardian will guard that unit.
- After the moment referred above, all the "when placed on" abilities are activated at the same time, and the player chooses which of them will resolve first (by paying any cost required).
- You must complete the call of a G guardian (and any effects resulting from the call) before calling or intercepting with any new guardians.
- While you have four or more face up G guardians in your G zone, you cannot call any more G guardians.
- You may call any number of G guardians during a battle. This is in addition to calling or intercepting with as many guardians as you want.
- When a G guardian would leave the (GC) due to any method, it must be put face up into your G zone instead.
- G guardians on (GC) do not count towards Generation Break. If you call a G guardian while there are no face up cards in your G zone, your Generation Break abilities do not become active until your G guardian returns to the G zone.
- Calling a G guardian does not count as a normal call since it is an ability; therefore, they can be used even when the opponent uses an effect that restricts which cards you can normally guard with from the hand.
A New "Stride" System (April 4, 2016)
After analysing and improving the mechanisms of "Stride" occurred in many places of "Stride", a new magic system has been developed such that one can utilize that power momentarily as long as he or she possesses a certain level of mana and aptitude to use the system. The system, which can also be called "simplified Stride", is locked so that it cannot be used when the caster possesses the intention to attack, so as to prevent usage in malicious invasions and crimes. The summoner and the summoned beings need to mentally synchronize, with "the will to overcome dangers and challenges". Because the intention to persevere and survive is the key of synchronization, the synchronization ends at the moment of wielding the intention to attack. By the way, the system is now spread to all nations by the messengers of "Gear Chronicle".
List of Cards with G Guardian
- Blue Storm Deterrence Dragon, Ice Barrier Dragon
- Blue Wave Armor General, Galfilia
- Guard Leader of Sky and Water, Flotia
- Guard Leader of Sky and Water, Ihoannes
- Blessed Sparkle, Sandy
- Chouchou, Palffy
- Chouchou Engage Lead, Platy
- Chouchou Cradle Lullaby, Milena
- Hand in Hand, Leona
- Highest Society, Citron
- Luxury Wave, Elly
- Sailor's Medley, Nasha
- Air Element, Ractome
- Dark Element, Dizmel
- Light Element, Agleam
- Metal Element, Scryew
- Mixed Element, Colburn
- Accumulated Attachment, Druj Nasu
- Cryptid Gnaw Liege, Sabnac
- False Dark Wings, Agrat bat Mahlat
- Medical Studies of Extinction, Vincent
- Nighttime Gentleman, Saint-Germain
- Enigman Patriot
- Gallant Incarnation, G-O-Five
- Great Galactic Beast, Zeal
- Oceanic Conversion, Atlantis Dolphin
- Super Cosmic Hero, X-carivou
- Highbrow Steam, Arlim
- Highbrow Steam, Raphanna
- Interdimensional Beast, Pandora Chimera
- Interdimensional Dragon, Heteroround Dragon
- Pulsar Saver, Ilishu
- Retroactive Time Maiden, Uluru
- Time Maiden of Eternity, Uluru
- Goddess of Seven Colors, Iris
- Goddess of Twill, Tagwoot
- Sky-dome Battle Maiden, Hanasatsuki
- Ultimate Regalia of Affection, Eir
- Witch Queen of Accomplishment, Laurier
- Diabolist of Solicitation, Negronora
- Diabolist of Tombs, Negromode
- Eclipse Dragonhulk, Deep Corpse Dragon
- Great Witch Doctor of Banquets, Negrolily
- Head of the Bastion, Ardillo
- Immortality Professor, Kundalini
- Immortality Professor, Sankalpa
- Omniscience Dragon, Al-mi'raj
- Sheltered Heiress, Spangled
- Divine Dragon Knight, Abd Salam
- Flame Emperor Dragon King, Asyl Orb Dragon
- Flame Wing Steel Beast, Denial Griffin
- Supreme Heavenly Emperor Dragon, Advance Guard Dragon
- Supreme Heavenly Emperor Dragon, Defeat Flare Dragon
- Blaming Deletor, Ibiores
- Darkness that Lights Up Demise, Lacus Carina
- Death Star-vader, Demon Maxwell
- Genesis Beast, Destiny Guardian
- Genesis Machine Deity, Desthergen
- Light that Seals the Tear, Lady Healer
- Large Wheel of the Cosmos, Cosmo Wreath
- Dream Mutant Deity, Scarabgas
- Feather Wall Mutant Deity, Morphosian
- Mutant Deity Fortification, Grysfort
- Seven Stars Mutant Deity, Relish Lady
- Ambush Demon Stealth Fiend, Hougen Wing
- Ambush Demon Stealth Rogue, Shirahagino
- Ambush Demon Stealth Rogue, Shishiyuzuki
- Lightning King Spirit Emperor, Vritra
- Sky Guardian Supreme Dragon, Bulwark Dragon
- Sky Guardian Supreme Dragon, Impede Dragon
- Spiritual Wisdom Creator, Brahma
- Bond Protector Musketeer, Antero
- Flower Princess of Autumn Scenery, Verna
- Flower Princess of Cherry, Kosterina
- Passiflora Flower Princess, Marleena
- Sacred Tree Dragon, Rain Breath Dragon
- Sacred Tree Dragon, Rainbow Cycle Dragon
- Jinx Stealth Fiend, Zashikihime
- Jinx Stealth Hermit, Abudataishi
- Rikudo Stealth Dragon, Gandokurakan
- Rikudo Stealth Dragon, Gehourakan
- Secret Message Stealth Hermit, Abudataishi
- Excite Battle Sister, Bavarois
- Persevering One, Lozenge Magus Apex
- Sun of Eternity, Amaterasu
- Sunrise-on-high Godhawk, Ichibyoshi
- Chainsaw Megatrick, Furnival
- Doting Harlequin, Maja
- Jester Demonic Dragon, Wandering Dragon
- Kinesis Megatrick, Coulthard
- Divine Knight of Godly Defense, Igraine
- Great Flash, Iseult
- Holy Beast, Divine Maskkgal
- Holy Dragon, Defendhold Dragon
- Holy Dragon, Laserguard Dragon
- Little Great Sage, Marron
- Vivid Sacred Staff, Andragius
- Dark Dragon, Darkveil Dragon
- Dark Dragon, Plotmaker Dragon
- Dark Knight, Ludvik
- Dragwiser, Bronach
- Witch Queen of Iniquity, Jeliddo
- Durable Barrier, Hecaton Gyace
- Excellent Cheer Leader, Aery
- Juggernaut Maximum Maximum
- King of Interference, Terrible Linus
- Barrage Giant Cannon, Bullish Primer
- Cliff Authority Retainer, Blockade Ganga
- Iron-armored Chancellor, Dymorphalanx
G Booster Set 13: Ultimate Stride later introduced heal triggers with the ability to, upon being discarded for the cost of calling a G guardian, bind themselves and another heal from the drop zone to Counter Charge (1) or Soul Charge (1).
List of Support Cards
List of Anti-Support Cards