Thank you. Playing in the meta for a while, I kinda get an idea of what does work and what doesn't. Exarch can be a little bull headed and set in his own ways, but he did raise some fair points. He just needs to play competitive decks in a competitive environment to understand how counter play and strategies are conatructed and excecuted.
As I recall, Exarch, you liked Silver Thorns, did you not? With the new support, you can easily make a G-era competitive deck, that not only follows the Meta of Multi-Attack columns, but also has a very strong early game that can shut down Domination :^)
You also had some fair points, in that control clans and Beatdown decks do poorly against Domination, and with this will shift in the meta, you will likely see more booster effects and fewer RG over all. Stronger VG based effects. More 1-shot on calls. More units that just don't work with Dominate, like Hollow or Thunderstrike or Mirage cards.
You can beat Dominate, you just need to know how your deck best counters it. Broken Heart might not work, but Gavrail does.
Take a look at what it topping. All of the Gear Chronicle decks are slow control decks, the two conditions that made Silver Thorn absolutely beastly when they were first released. Pale Moon has a natural resistance to Control, due to all their key units usually being in the soul, and Silver Thorn does an exceptionally fast and cheap job of getting what you need in there.
Look at what else topped, Gurguit and Luard, two decks built in the meta to combat control, but have high power lanes. My, how similar to Silver thorn, who can break 21k easily and is largely immune to Control Tactics. Not to mention, they can multi-attack fairly readily. With a strong Strider that grants high power to the VG, and Stride that grants + Critical to itself, this makes for an extraordinarily potent mid-game that can very easily turn into an end game.
If you build it as Attack centric, rather than power centric, you may be pleasantly surprised :)
In all honesty why would you want a single massive column in the form of Upright, when you can have a complete row of nearly unguardable attacks in the form of Regalie w/ Blaster Engine? Kind of defeats the point when you can do something far faster with another deck imo.
Gear Chronicle can't do much before Generation Break, and all the April 2017 decks that have topped run off of Nextage with Jet G, but have a surprising lack of ZTB that also benefit from Jet G. Why is that? To fit in the usual Time Leap, and a slew of Removal.
Silver Thorn, with current Support, can easily make a hard push to 4 damage without devoting too many resources before a Grade 3 is even seen. And even then, when the stride turns start, Silver Thorns have access to not only the Silver Thorn Strides, but also Amanda, which continues the stream of attacks, while adding to your soul. For later in the game, there is Lunatec Dragon, which functions as an alternative Venus Luquier that doesn't get the stride bonus, and Fairfield which gives the Critical a RG Unit and can be flexible depending on whether or not your are playing against a control clan.
Pardon me if I feel Silver Thorns have potential to be aggressive enough to force guard and limit options before you start striding.
Edit: Sorry must have misread Stride Bonus Luquier. She's even better in Multi-attack meta than I previously stated. My bad.
Saw this thread and actually read the discussion lol
I like how Exarch and Slurp understood you, but you not them. They were talking about the skill "Domination" itself and not the very few cards we know of now. We can count the weaknesses of Nubatama, we could do that with other clans too, but nobody included SlurpyPoops post O.o It's a skill that gives way too much freedom to the clan/deck and that can easily break the game and give birth to the new Adalaide Tier...
That's what they basicly said indirectly and I am kinda upset that nobody saw that.
If you're going to use Luard and Gurguit as example decks that are also working well against those "slow control decks", then it's fairly implied that Generation break in general is not what you're really aiming for.
Also, Gear Chronicle basically only maindecks that 8k G2 for any sort of control, they're a very aggressive deck that's focused on pushing damage on gaining card advantage through draw power.
Furthermore, Amanda is not a bonus for Silver Thorns. Looking to her for aggression on the first stride is generally why ST have a pretty big stride turn fall-off. They're very on-hit reliant with basically everything, which means as soon as the opponent unlocks their massive G deck advantage engines that they just suffer. They don't have any ways to draw free cards, nor do they have super reliable offense/great utility on first stride like other decks around.
Silver Thorns basically have to snowball off a great early game to win with how bad their stride turns are. It can also be a pain to get a good early game off if you're unlucky enough to wiff on Maricica for your G2 turn, because all of your other G2's are basically gonna be vanilla.
Lastly, some talk about flaws of their other strides. Venus is overcosted comes off as kind of awkward to use. ST can also find it kind of difficult to budget CB for Fairfield, it makes her less of an option and more of a 1/100 chance of being useful, she's held down by a trillion random facotrs making her worse. Lunatec is a bit awkward with ST as well. He's basically just crit pressure. You need to have a Zelma in hand and Lion on board to make him barely worthwhile. Luquier strider's first skill makes her 21k when boosted by a G1 already, so add 4k from an optimal Luquier + Cernay, and it's still only 25k. Doesn't break the next number. in that case.
Their only strides that're really consistantly good, can never go wrong with it are Mystique Luquier and Milward.